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1.17已经三度发布测试版了!除了修改了一些BUG外,主要都是对新英雄进行了修改。看来一次增加两个英雄难度还是很大的!
原文:
FIXES
- Fixed a problem that caused peasants with build orders tobeincluded in teleport spells.- Fixed a problem with Burning Oilthatcaused the effect to not be created when buildings wereattackeddirectly.- Fixed a problem with War Drums and Command Aurathatcaused them to not affect any units.- Fixed a problem withtheMelee AI that would prevent it from cancelling damagedbuildingswith low hitpoints.- Fixed a problem that caused someinstantspells cast after a targeted spell to execute before thetargetedspell.- Fixed a problem with Wind Walk that would preventtheBlademaster from walking through units when certain spellsworeoff, or he was dropped from a transport.- Fixed a graphicalbugwith Spiked Barricades that would display when upgrading theGreatHall without it being researched.- Fixed a problem thatpreventedMass Teleport and the Staff of Teleportation fromtargeting alliedunits.- Fixed a problem that prevented the Staff ofPreservationand the Staff of Sanctuary from targeting air units.-Fixed a bugthat allowed the Staff of Preservation and the Staff ofSanctuaryto target uprooted buildings.- Fixed problems with theMelee AIwhen it attempted to use certain instant spells.- Fixed aproblemwith Morphing units re-executing commands that wereinterrupted bythe morph timer expiring.- Fixed an exploit thatwould allowplayers to track enemy units under the fog of war withqueued movecommands.- Fixed a problem with units following enemyunits andnever proceeding to the next order when they movedunderneath thefog.- Fixed a problem with spells that can target apoint or unit(like Shockwave) fail when the selected target dies.If theselected target runs under the fog or teleports, the spellisintended to fail.- Fixed a problem with Envenomed Spearswearingoff too early if the affected unit was also affected by SlowPoisonor the Orb of Venom.- Fixed the invisibility transition timeforlevels 2 and 3 of Wind Walk.- Fixed the orb air attack speedsforthe Blood Mage, Pit Lord, and Fire Lord.- Fixed the armorupgradevalues for Human, Orc, and Undead shops.
BALANCE CHANGES
Human- Siphon Mana drain per second has been reduced to15/30/45from 18/35/55.
Orc- In order to balance Wind Walk for its recent code upgrade,wehave decreased Wind Walks backstab damage to 40/70/100from50/85/120.- Unstable Concoction primary target damage increasedto600 from 550.- Chain Lightning will now jump to sleeping targetsifthe primary target is also asleep.
Night Elf- Abolish Magic no longer auto-dispels herospells.-Abolish Magic no longer removes positive buffs onfriendlies ornegative buffs on enemies when manually cast (italready did thisfor autocast)。- Rejuvination can now target magicimmune units.
Neutrals- Healing Spray healing per wave upgraded from 30/45/60to35/50/65.- Acid Bomb armor reduction is now 3/4/5 by level,changedfrom 4/4/4.- Acid Bomb now hits air units. It only splasheson unitsof the same target type as primary target.- Lava Spawnlevelschanged to 4/5/6 from 3/4/5.- Lava Spawns now must attack 14timesto replicate, up from 12.
NOTES: Replays are incompatible between major game revisions(1.17Beta 405 replays cannot be viewed with the 1.17 Beta 406version ofWarcraft III)。 Custom save games will not load fromversion 1.17Beta 405
翻译:
修改的问题
-正在建造建筑的农民将不再会被传送。
-如果兽族投石车在升级了燃烧油以后,非主要攻击目标的建筑都将会受到其影响。
-战鼓和命令光环将会影响到任何单位。
-电脑在建造建筑物时,如果遭到攻击并且快要被摧毁的时候将会取消。
-如果你指定一个单位先使用指定目标技能(例如圣光),再使用即时技能(例如圣骑士的神圣护盾)时,将不会先使用即时技能,而是按指令顺序来执行。
-当剑圣被施加一些法术的时候或者从飞艇上掉下的时候,疾风步仍然可以正常使用。
-在升级兽族大厅的时候,没有研究建筑刺甲就将不会显示刺甲。
-传送法杖以及心灵传送技能将能指定盟军单位
-避难权杖和保存权杖将能对空军使用
-避难权杖和保存权杖不再可以对拔起的古树使用
-电脑将不再会随时使用一些即时技能
-被变形的单位,在变形效果消失以后将不再会继续执行变形前的动作
-玩家将不在能通过排序移动命令来跟踪已经消失在迷雾中的敌方单位。
-如果敌方部队进入了迷雾中,那么跟随对方的单位会自动停止执行命令。
-当使用一些可以指定一个点或者一个单位的技能(例如小强的穿刺),如果被指定的单位死亡,则还会正常释放。不过如果该单位被传送走了或者跑进了迷雾中,则技能就会被中止。
-如果被攻击单位受到慢毒(SlowPoison)以及毒液之珠影响的时候,毒矛所造成的效果攻击将不再会很快消失。
-2级以及3级疾风步的转换到隐身的时间的问题得到了解决。
-血之法师、深渊领主以及火焰领主装备珠时的对空攻击速度的问题得到了解决。
-人类、兽人以及亡灵商店的护甲增值问题得到了解决。
平衡性改动
Human
- 血法师的吸收魔法技能每秒钟吸收的魔法由18/35/55降低到15/30/45。
Orc
-剑圣使用疾风步后必杀剑的伤害由50/85/120降低到40/70/100。
-不稳定化合物对主要攻击目标造成的伤害由550提高到600。
-先知的闪电链的连锁攻击以后会攻击到睡眠单位。
Night Elf
-树妖的驱散魔法不再自动驱散英雄的魔法。
-树妖的驱散魔法在手动释放的时候,不能移除友军身上的有益法术以及敌方身上的有害法术(自动释放的时候可以)。
-利抓德鲁衣的返老还童可以对魔法免疫单位使用。
Neutrals
-地精练金术师的治疗喷雾每波所治疗的生命值由30/45/60增加到35/50/65
-地精练金术师的酸性炸弹减少的护甲值由原来的4/4/4调整为3/4/5
-地精练金术师的酸性炸弹现在可以攻击空军。不过如果主要目标指定的是空军,则只会影响到空军。如果指定目标指定的是地面单位,则只会影响到地面单位。
-火焰领主召唤的岩浆怪的等级由3/4/5调整为4/5/6
-火焰领主召唤的岩浆怪的分裂条件由攻击12次增加到攻击14次
注意:Beta 406版本不能观看Beta 405 以及以前版本的录像
本文由CGA_Jim翻译
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